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Trading hubs are systems - usually one per region - where most of the player trades in that region take place. They usually have many gates and are the 'pass through' centers. There are aspects about a system that many of the trading hubs share:

Crux system with highest number of jumps per hour - Hek, Renyn, Urlen, Madirmillire, Perimeter


Momentum from previous trade and the Highway system - Jita, Rens, Amarr and Oursulaert


Stations rich - Nonni or Penirgman


Runners' storyline and faction's navy level 3 and 4 agents - Motsu, Gelfiven


Choke closest high-sec system for entry into 0.0 or low-sec - Nourvukaiken, Vuorossi, Torinnos


Research has the best R&D agent in the Universe in a science category - Hek


EmpireEdit

Metropolis

  • Hek
  • Eram
  • Placid
  • Orvolle
  • Stacmon
  • The Forge
  • Jita (the biggest of them all)
  • Heimatar
  • Rens
  • Lustrevik
  • Eystur
  • Pator
  • Essence
  • Oursulaert
  • Domain
  • Amarr
  • Pernirgman
  • Lonetrek
  • Nourvukaiken
  • Nonni
  • Sobaseki
  • Torrino
  • Molden Heath
  • Gelfiven
  • Tash-Murkon
  • Tash-Murkon Prime
  • The Citadel
  • Hatakani
  • Kaunokka
  • Motsu
  • Suroken
  • Genesis
  • Yulai
  • Khanid
  • Agil


Empire fringesEdit

  • Solitude
  • Octanneve